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Oxalis Games Partners with Open Loot for Moonfrost, the Award-Winning Farm-Life Sim RPG

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Oxalis Games Partners with Open Loot for Moonfrost, the Award-Winning Farm-Life Sim RPG

London, United Kingdom, March 7th, 2025, Chainwire

Oxalis Games has announced a strategic partnership with Open Loot, the Web3 gaming platform that is redefining player ownership and blockchain-powered ecosystems. This partnership will further elevate Moonfrost, Oxalis Games’ flagship title that has already captured the industry’s attention, winning “Best Art Direction” in 2024 and being developed by the lead developer of Stardew Valley Mobile.

Oxalis Games, which began as a small indie studio, is on a mission to disrupt the gaming industry with Moonfrost—an innovative, free-to-play, shared world, farm-life sim RPG. With its unique art direction and immersive gameplay, Moonfrost is breaking boundaries and offering an experience like no other. The game is poised to redefine the genre with its focus on player-driven economies, decentralization, and true ownership of in-game assets, all enhanced by optional and meaningful Web3 technology.

Beyond the game’s remarkable design and innovation, Oxalis Games has made waves outside of Moonfrost’s development. The studio achieved over 50,000 organic sign-ups without spending a single dollar on marketing last year. Moonfrost was showcased as the lead indie development game at EGX-Comic Con London 24 and is currently in the top 20 most wishlisted games (on Epic Games). This impressive growth is a testament to the game’s community-first approach.

In a move that challenged industry norms, Moonfrost ran a post-playtest mint for its genesis NFT, called the FROST-Hunter License, rewarding only players—not influencers, KOLs, or paid shills. This transparent and player-centric approach has helped cultivate an engaged community of super fans who are actively involved in the game’s development, helping shape Moonfrost through their feedback and input. Oxalis Games has embraced its players as co-developers, making them an integral part of the journey.

Open Loot is a leading Web3 gaming platform that makes blockchain gaming seamless and accessible. With 1.5 million registered players, a user-friendly marketplace, and a robust infrastructure supporting fiat and crypto payments, Open Loot empowers studios to integrate Web3 features effortlessly. The platform has facilitated over $400 million in trading volume and generated over $170 million in revenue. It has successfully launched Big Time, a top-performing Web3 RPG, alongside other high-quality titles like World Shards. With built-in custody, KYC/AML compliance, risk management, and player-friendly onboarding, Open Loot is the premier destination for developers looking to bridge traditional and Web3 gaming.

With this partnership, Open Loot and Oxalis Games aim to introduce more players to web3 gaming by developing high-quality titles designed for both traditional and web3 audiences.

About Moonfrost

Moonfrost is an isometric, multiplayer, next-gen pixel art life-sim, created by seasoned game developers to offer a premium quality experience within a fantasy version of the modern day world.

  • A Shared World Life-Sim RPG: users can easily play with your friends, partners, parents, children — or play alongside others organically in a gameworld filled with fellow FROST-Hunters.
  • Next-Gen Pixel Art: experience best-in-class handcrafted visuals soaked in atmospheric lighting to create a living, breathing, retro-reimagined gameworld.
  • Build Mode: collect and craft countless Blueprints to use in Build Mode: a feature that allows players to not only re-build and repair the world, but also design intricate home,s which can be decorated with a wide variety of furniture, themes, and architectural styles.
  • Seasonal and Event Updates: the world of Moonfrost will continue to grow and evolve over time, offering new rewards to earn, ways to play, characters to meet and places to visit.

For More Information:

Users can visit and sign up here: Moonfrost.io

X: @MoonfrostGame

Website: OpenLoot.com

X: @OpenLoot

Contact

Marketing & Community Lead
Jason Probert
Oxalis Games
[email protected]

96 COMMENTS

  1. Oxalis Games’ partnership with Open Loot represents a significant advancement for Moonfrost, the acclaimed farm-life simulation RPG. By integrating Web3 technology, this collaboration aims to enhance player experiences through true ownership of in-game assets. Given Moonfrost’s recognition for Best Art Direction in 2024, this strategic move is poised to further elevate the game’s appeal and set new standards in the gaming industry.

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    Oxalis Games’ collaboration with Open Loot signifies a transformative step for Moonfrost, the award-winning farm-life simulation RPG. By integrating Web3 technology, this partnership aims to enhance player engagement through true ownership of in-game assets. This move not only elevates Moonfrost’s immersive experience but also positions it at the forefront of gaming innovation, setting new benchmarks for the industry.

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  13. Exciting news! Oxalis Games and Open Loot are teaming up to bring Moonfrost, the farm-life sim RPG, to new heights. Imagine tending your farm and then relaxing with a puzzle game like block blast . This partnership promises enhanced player ownership and seamless Web3 integration for Moonfrost. With its award-winning art and community-first approach, Moonfrost is set to redefine the genre. Open Loot’s platform will empower players with true ownership of in-game assets.

  14. Oxalis Games strategic partnership with Open Loot for Moonfrost shows bold steps into blockchain gaming. Award-winning title and Web3 focus could really shake up farm-life Sim RPGs. Good move.

  15. Ça a l’air super intéressant! J’adore les jeux de simulation de ferme, et l’idée d’intégrer la technologie Web3 dans Moonfrost est vraiment cool. J’espère que le jeu sera aussi amusant qu’il en a l’air!

  16. Oxalis Games跟Open Loot合作开发Moonfrost听起来很靠谱啊!喜欢这种以社区为先的做法。很期待他们的一体化字幕和语音功能,看看这个AITransdub会怎么整合!

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  23. Ah, Moonfrost sounds like my new farming addiction! If I could just farm in real life as easily as in games—imagine the produce! By the way, if you’re looking to check out some cool resources, you might want to glance at Dirs.cc.

  24. This Moonfrost game sounds super interesting! Love how they’re focusing on community and player ownership. I bet people will soon be making and sharing tons of AI Fun Baby Videos of their characters enjoying the game, haha! Gotta check it out.

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  27. Exciting news for farm-life sim fans! Oxalis Games partners with Open Loot to enhance Moonfrost, a game praised for its art direction. Imagine exploring a world where you can unwind like you’re enjoying a thrilling Snow rider adventure, but instead of snowy hills, you’re tending to your crops. Moonfrost, developed by key members of Stardew Valley Mobile, focuses on player-driven economies and true ownership using Web3 tech. Get ready for a unique and immersive experience.

  28. Moonfrost, the farm-life RPG from Oxalis Games, is partnering with Open Loot, bringing Web3 to a wider audience. The game’s unique art and player-driven economy are already making waves. It’s reminiscent of the feeling you get when you dominate in Snow rider , a sense of accomplishment and progression. Moonfrost is becoming a standout title with its focus on player ownership and decentralized gameplay. Its innovative approach is definitely exciting.

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  31. Looks like this game is getting some serious buzz. Can’t wait to check out how the farming mechanics work with blockchain, huh? If you’re curious about color coordination for your farm designs, there’s a cool tool here: color inverter.

  32. Wow, Moonfrost sounds incredibly innovative! The community-first approach is really refreshing. This reminds me of the satisfaction of mastering a challenging level in Geometry Dash – pure skill and dedication paying off. If you’re looking for a game that rewards effort and community involvement, Moonfrost seems like a must-try. Maybe check out Geometry Dash in the meantime for a different kind of skill-based challenge while you wait!

  33. This could seriously change how we think about in-game assets. Is this the future of gaming, or just another passing fad? I remember back in college, trying to create a virtual marketplace for student art; technical hurdles and skepticism were everywhere. Building it was like trying to wrangle a particularly stubborn server in Slither io, everyone just wanted to eat your code and leave you for dead.

  34. Exciting news for Moonfrost! Oxalis Games’ partnership with Open Loot seems like a smart move. Player-owned economies are the future, and integrating Web3 seamlessly is key. Reminds me of the simple fun of Retro bowl , but with depth. Wishlisting now! Hope they keep the player-first focus strong.

  35. This community-first approach reminds me of how engaging platforms can grow organically through genuine player investment. I’ve experienced similar dedication in rhythm gaming communities, particularly with Geometry Dash, where players actively contribute levels and feedback that shape the experience. It’s refreshing to see Moonfrost prioritizing actual players over influencers – this authentic engagement often creates the strongest gaming communities. Thanks to the admin for sharing this insightful update!

  36. Exciting to see how Oxalis Games is pushing the boundaries of Web3 and the gaming industry with Moonfrost! The integration of decentralized economies and player ownership really takes gaming to the next level. If you’re a fan of innovative games and want a quick break, I recommend checking out love tester unblocked — it’s a fun, lighthearted game to unwind between gaming sessions!

  37. This partnership is brilliant! Moonfrost already has insane organic growth – 50k sign-ups with zero marketing and top 20 wishlisted on Epic Games. Love that they only rewarded actual players with their NFT mint, not influencers. Open Loot’s 1.5M players and $400M trading volume could really scale Moonfrost’s Web3 features while keeping that player-first approach. Sora2 AI

  38. Farm-life sim RPGs really groan out loud when you mention them—did someone say ‘moonfrost’? I just hope it doesn’t get lost in the shuffle with all those viral reaction GIFs floating around. Speaking of which, check out this cool tool for making them into something even wilder! Kirkified

  39. This partnership is a really interesting move. As someone who enjoyed the early demos, I’m curious to see how Open Loot’s infrastructure will be integrated into the gameplay without disrupting the core farm-life sim experience. Looking forward to seeing more details.

  40. Great coverage. This partnership feels like a strategic masterstroke for Moonfrost. Integrating with Open Loot’s infrastructure—especially their proven track record in onboarding non-crypto natives—is exactly what high-fidelity projects like Oxalis need to bridge the gap. The ‘co-developer’ model mentioned here is also a refreshing take on player retention. Looking forward to seeing how $FROST integrates into this ecosystem!

  41. This Moonfrost and Open Loot partnership is big! Combining a cozy farming RPG with true item ownership is brilliant. Managing your own virtual farm here feels just as satisfying as scoring a clean hit in ragdoll hit. Can’t wait to play this!

  42. The fact that the lead developer from Stardew Valley Mobile is behind Moonfrost is what really caught my eye here. It’s rare to see an indie studio manage to win “Best Art Direction” while simultaneously navigating the complexities of a Web3 integration through a partnership like this with Open Loot. Usually, when blockchain is mentioned in cozy farm sims, there’s a fear that the gameplay loop will be sacrificed for monetization, but the focus on player ownership suggests a different direction. I’ve spent a lot of time analyzing how different game mechanics interact with player tools, and I actually shared some thoughts on optimizing complex systems over at the Borderlands 4 toolkit recently. It will be interesting to see if Moonfrost can maintain that high-quality, relaxing aesthetic while implementing these digital ownership layers without breaking the immersion that makes the genre so special.

  43. The fact that Moonfrost is being developed by the lead developer of Stardew Valley Mobile adds a massive layer of credibility to this partnership. Most farm-life sims struggle to balance the cozy, relaxing gameplay loop with the complexities of digital ownership, but seeing an indie studio like Oxalis Games lean into the Open Loot ecosystem suggests they are looking for a way to make player assets feel truly permanent. I’ve always been skeptical of how blockchain fits into “cozy” genres, but if it’s used to facilitate genuine player ownership rather than just complicating the UI, it could actually work. I’ve been exploring how different gaming mechanics impact player retention on OrbitDash CC and found that players are much more invested when they feel they actually own the progress they’ve made. It will be interesting to see if this partnership helps Moonfrost bridge that gap between traditional indie charm and the new Web3 economy without losing its soul.

  44. The decision to integrate Open Loot into Moonfrost is a bold move, especially considering how much the “farm-life sim” genre relies on a sense of cozy, uninterrupted progression. While some purists might worry that Web3 elements could disrupt that relaxing atmosphere, the idea of true player ownership over rare in-game assets actually aligns well with the deep customization these types of RPGs require. I’ve seen similar discussions regarding item scarcity and player-driven economies when looking at Borderlands 4 toolkit resources, and it always comes down to whether the technology enhances the gameplay loop or just adds unnecessary friction. If Oxalis Games can use this partnership to let players truly own their hard-earned farm assets without making the game feel like a “play-to-earn” grind, they might actually set a new standard for indie developers in the blockchain space. It will be interesting to see if the “Best Art Direction” carries over into how these digital assets are presented in the ecosystem.

  45. The mention of Moonfrost being developed by the lead developer of Stardew Valley Mobile immediately caught my eye. That game is a masterpiece, and I’ve spent countless hours tending to virtual crops and befriending pixelated townsfolk. It will be fascinating to see how Open Loot’s Web3 integration changes the player ownership aspect of a farm-life sim. I’ve been exploring the implications of player-owned assets in various game genres on lily lovebraids, and a cozy farming game feels like a really interesting space for that to play out. I’m curious to see if this partnership brings new layers of community engagement or economic opportunities that haven’t been explored in this genre before.

  46. It’s really interesting to see how established game mechanics, like those in a farm-life sim, are being layered with Web3 elements. The mention of Moonfrost winning “Best Art Direction” and having the lead developer from Stardew Valley Mobile attached definitely catches my eye; that’s a strong foundation. I’ve seen how integrating player ownership can really change the dynamic of a community. I wrote about a similar approach in the context of other games on Abyss Roblox Codes and found that clear communication about what “ownership” actually means is key to avoiding player confusion and fostering genuine engagement. I’m curious to see how Open Loot’s platform will specifically translate to the player experience in Moonfrost, especially for those new to blockchain concepts.

  47. It’s interesting to see Moonfrost, with its pedigree from the lead developer of Stardew Valley Mobile, embracing Web3. The “Best Art Direction” award is certainly a promising sign for the game’s aesthetic. I’m particularly curious about how Open Loot’s focus on player ownership will translate into the farm-life sim genre. Will it offer new ways for players to truly own their in-game assets, perhaps even trade them outside the game environment? I wrote about a similar approach to player-driven economies in indie games on lily lovebraids, and the potential for genuine ownership, especially in a cozy genre like farming sims, feels significant. It could really differentiate Moonfrost from existing titles.

  48. It’s interesting to see Moonfrost leaning into Web3 with Open Loot, especially given its pedigree as an award-winning farm-life sim with ties to Stardew Valley. The “player ownership” aspect is definitely a key selling point for these kinds of integrations. I’ve been exploring how digital ownership can impact creative projects, and it feels like a natural fit for games with deep customization or persistent worlds. I wonder how this will manifest in Moonfrost specifically – will it be about in-game assets, or something broader? It’s a fascinating space to watch unfold.

  49. It’s really interesting to see companies like Oxalis Games leaning into Web3 for their titles, especially with Moonfrost, given its pedigree with the lead developer from Stardew Valley Mobile. The idea of player ownership is a huge draw, and I’m curious to see how Open Loot’s platform specifically enhances that for a farming sim. I’ve been exploring how AI can contribute to creative fields, and I wrote about a similar approach on AI Interior Lab and found that user engagement often skyrockets when players feel a true sense of agency and ownership over their experiences. I wonder if this partnership will lead to unique in-game economies or cosmetic ownership that really sets Moonfrost apart in the crowded farming sim genre.

  50. It’s fascinating to see how farm-life sims are embracing Web3. The mention of “player ownership” through Open Loot’s platform really stands out, especially for a game developed by someone with Stardew Valley Mobile’s pedigree. I’ve been exploring the potential of AI in creative fields, and it makes me wonder about the intersection of AI and blockchain in gaming economies. Could this partnership pave the way for new forms of player-driven economies within games like Moonfrost, perhaps even influencing how digital assets are managed? I wrote about a similar approach on VirtualStagingAI and found that transparency and user control are key to adoption. It will be interesting to see how this plays out for Moonfrost’s community.

  51. It’s really interesting to see Moonfrost, especially with its pedigree from the lead developer of Stardew Valley Mobile, embracing Web3 tech through this Open Loot partnership. The focus on player ownership is a huge draw for games like this, where building up your farm and community feels so personal. I wrote about a similar approach to player-driven economies and asset ownership on FrontWars.io and found that when done right, it can really deepen player engagement. I’m curious to see how this translates into the actual gameplay loop for Moonfrost – will it be about trading unique items, or perhaps owning parts of the in-game world?

  52. It’s really interesting to see how Moonfrost is weaving in Web3 elements. The mention of Open Loot enhancing player ownership makes me wonder about the specific types of in-game assets that will be tokenized. Will it be cosmetic items, land, or perhaps even unique crafting recipes? I’ve been exploring some innovative approaches to digital ownership in creative fields myself, and I wrote about a similar concept on AI Interior Lab and found that the user experience around these digital assets is key to adoption. Given Moonfrost’s pedigree with its lead developer from Stardew Valley, I’m optimistic they’ll strike a good balance between traditional gameplay and these new blockchain features.

  53. It’s really interesting to see Moonfrost leaning into Web3 with this Open Loot partnership, especially given its pedigree with the lead developer of Stardew Valley Mobile. The focus on player ownership is something I’ve been exploring quite a bit, as it feels like a natural evolution for games. I’ve written about a similar approach on AnyPassportPhoto and found that clear, accessible tools are key to making these new models work for a wider audience. I’m curious to see how they implement blockchain features without alienating players who might be less familiar with crypto, while still delivering that core farm-life sim experience.

  54. It’s interesting to see Moonfrost, with its Stardew Valley Mobile pedigree, embracing Web3 through the partnership with Open Loot. I’m curious to see how this will actually impact player ownership in a farm-life sim, as that’s often where these integrations can feel a bit tacked on. Will it be more about cosmetic items or deeper gameplay mechanics? I wrote about a similar approach on Subnautica 2 Map and found that for games with strong community building, like this one seems to be aiming for, transparent ownership can really foster engagement. I’m cautiously optimistic about what this means for Moonfrost’s future.

  55. It’s interesting to see Moonfrost, especially with its pedigree from the lead developer of Stardew Valley Mobile, embracing Web3 integration through Open Loot. The article mentions redefining player ownership, and I’m curious how that will manifest in a farm-life sim. Will it be about owning in-game assets that have real-world value, or something more nuanced? I wrote about a similar approach to integrating digital ownership in creative projects on AI Image Extender, and the potential for empowering creators and players is immense, but the execution is always key. I’m looking forward to seeing how this partnership shapes the player experience in Moonfrost.

  56. It’s interesting to see Moonfrost, which already has the pedigree of Stardew Valley’s lead mobile developer and an award for its art direction, now leaning into Web3 with Open Loot. As someone who tracks various in-game economies, particularly for things like Pokopia Crystals, I’m always curious how these player-owned economies will actually function in practice within a farm-life sim. Will it enhance the existing charm of the genre, or will the blockchain elements feel tacked on? I’m hopeful it’s the former, adding a new layer of depth for dedicated players.

  57. It’s interesting to see how farm-life sims are starting to embrace blockchain technology. The mention of Moonfrost being developed by the lead of Stardew Valley Mobile is a huge draw, and pairing that with Open Loot’s focus on player ownership sounds like a potentially compelling combination. I’ve been exploring how different games are approaching player-driven economies, and it’s fascinating to see these new integrations emerge. It makes me wonder how this will impact the modding community and the long-term sustainability of games like this. I’m curious to see if this partnership can truly live up to the promise of “redefining player ownership” in a meaningful way for the average player, beyond just speculative aspects.

  58. It’s interesting to see Moonfrost, which already has such strong backing with the lead developer of Stardew Valley Mobile involved, now integrating Web3 elements through Open Loot. The idea of player ownership in a farm-life sim is particularly compelling – I’ve always enjoyed games where you can really invest in your character’s progress and build something unique. I wrote about a similar approach to digital ownership and its impact on player engagement on NTE Codes Hub and found that when done right, it can create incredibly deep communities. I’m curious to see how this will translate into the actual gameplay loop for Moonfrost and whether it will truly enhance the existing charm of the genre.

  59. It’s fascinating to see how Moonfrost, already generating buzz with its lead developer from Stardew Valley Mobile and that “Best Art Direction” award, is now leaning into Web3 with Open Loot. The idea of player ownership in a cozy farm-sim like this is particularly intriguing. I’ve always felt that games in this genre, where players invest so much time building and customizing their world, would be a natural fit for concepts like true digital ownership. It makes me wonder how this will manifest in-game – will it be unique cosmetic items, land ownership, or something else entirely? It’s a direction I explored a bit myself when thinking about long-term player engagement in simulation games, and I’m curious to see how Oxalis Games implements it.

  60. It’s really interesting to see how farm-life sims are integrating Web3 elements. The mention of “player ownership” and “blockchain-powered ecosystems” with Open Loot in relation to Moonfrost is particularly intriguing. I’ve been following the development of Moonfrost, especially with the connection to the lead developer of Stardew Valley Mobile, and the potential for deeper player engagement through these new technologies is exciting. It makes me wonder how this will affect the overall feel of the game, moving beyond just cosmetic ownership to potentially more impactful in-game economies. I wrote about a similar approach to digital identity and ownership on HeadshotAI and found that fostering a sense of true ownership can really boost community investment. I’m curious to see how this partnership plays out for Moonfrost’s long-term success.

  61. It’s interesting to see how farm-life sims are increasingly embracing blockchain technology. The mention of the lead developer of Stardew Valley Mobile developing Moonfrost definitely caught my eye, given how beloved that game is. I wonder how Open Loot’s player ownership model will manifest in Moonfrost’s gameplay. Will it be through ownership of in-game assets, or something more akin to a decentralized economy? I’ve explored similar concepts of digital ownership and asset tracking on my own project, MorseTranslator, and it’s fascinating to see how it’s being applied to more complex gaming environments. Hopefully, this partnership brings a truly innovative experience to players without sacrificing the core charm of the genre.

  62. The mention of Moonfrost being developed by the lead developer of Stardew Valley Mobile immediately caught my eye. That’s a huge draw for any fan of the genre. I’m really curious to see how Open Loot’s Web3 integration will play out in a game focused on the satisfying loop of farming and life simulation. Will it add meaningful player ownership or feel tacked on? I explored some of the potential benefits of blockchain in gaming for player engagement on MW4 Hub and found that when done right, it can really empower players. It’ll be fascinating to watch how Oxalis Games navigates this.

  63. It’s interesting to see how established genres like farm-life sims are integrating Web3 elements. The mention of Moonfrost being developed by the lead of Stardew Valley Mobile is a huge draw, and I’m curious to see how Open Loot’s player ownership model will impact the gameplay loop. Will it feel like a natural extension of the farming and community building, or more tacked on? I wrote about a similar approach to integrating new tech into established systems on Spire ESS and found that user adoption hinges on making the technology feel seamless and beneficial, rather than a barrier. I’m looking forward to seeing how Moonfrost strikes that balance.

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