Gameflip Announces Upcoming Sale of Crypto-Token (FLIP) for Gaming Digital Goods

With blockchain technology, the new FLIP token and decentralized ecosystem will advance the company’s vision for a fully transparent and frictionless infrastructure for transacting digital goods.


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Gameflip announced the upcoming token sale of FLIP, a crypto-token for peer-to-peer buying and selling of digital goods, for games on all platforms, including mobile, PC, console, and VR/AR.  The pre-sale will run from October 13, 2017 to October 20, 2017, and the main sale from November 1st, 2017 to November 29th, 2017.

Globally, gamers purchase over US$100 billion of digital goods each year.  Most of these digital goods are locked within individual games, and gamers lose all of their value when they stop playing that game.  The current infrastructure does not promote the liquidity, transparency and security required by gamers to buy, sell and trade digital goods.

Established in 2014 in Silicon Valley, California, USA and backed by top-tier venture capital firms, Gameflip has been at the forefront addressing this demand.  The current Gameflip marketplace has millions of registered users and processes millions of digital goods transactions.  With FLIP and blockchain technology, the company is taking the next major step to realize ubiquitous liquidity for digital goods.

The FLIP token will leverage the Ethereum blockchain and ERC-20 token interface, the current industry standard for issuing digital assets.  This infrastructure and the associated smart contracts are designed to eliminate questions of trust and protect the transacting gamers from fraud.  It will also facilitate integration by game developers and publishers, with open-sourced plug-ins and software development kits (SDKs) from Gameflip.

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FLIP tokens will unlock tremendous value for gamers and game developers and publishers.  Gamers will have unprecedented flexibility to buy, sell and trade digital goods.  Importantly, game developers and publishers will also benefit.  Whenever gamers transact using FLIP, and when they facilitate the sale of FLIP to gamers to promote network growth, revenue will be generated for game developers and publishers.

“FLIP is the only crypto-token with an ecosystem with built-in, concrete, and generous benefits for game developers and publishers,” said JT Nguyen, CEO of Gameflip.  “We are confident that FLIP will be adopted quickly and will emerge as the dominant crypto-token for the gaming industry.”

The total supply of FLIP will be capped at 100 million tokens.  The price of each 1 FLIP will be 0.005 ETH, with bonuses offered for early purchases and based on the amount of tokens purchased.

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About Richard Kastelein

Founder of industry publication Blockchain News, partner at ICO services collective CryptoAsset Design Group (helped raise over $200m+), director of education company Blockchain Partners (Oracle Partner) and ICO event organiser at leading industry event  CryptoFinancing (first ICO event in Europe) - Richard Kastelein is an award-winning publisher, innovation executive and entrepreneur. He sits on the advisory boards of half a dozen Blockchain startups and has written over 1200 articles on Blockchain technology and startups at Blockchain News and has also published pioneering articles on ICOs in Harvard Business Review and Venturebeat.
Kastelein has spoken (keynotes & panels) on Blockchain technology in Amsterdam, Antwerp, Barcelona, Beijing, Brussels, Bucharest, Dubai, Eindhoven, Gdansk, Groningen, the Hague, Helsinki, London, Manchester, Minsk, Nairobi, Nanchang, San Mateo, Shanghai,Tel Aviv and Venice. His network is global and extensive.
He is a Canadian (Dutch/Irish/English/Métis) whose writing career has ranged from the Canadian Native Press (Arctic) to the Caribbean & Europe. He's written occasionally for Harvard Business Review, Wired, Venturebeat, The Guardian and and his work and ideas have been translated into Dutch, Greek, Polish, German and French.
A journalist by trade, an entrepreneur and adventurer at heart, Kastelein's professional career has ranged from political publishing to TV technology, boatbuilding to judging startups, skippering yachts to marketing and more as he's travelled for nearly 30 years as a Canadian expatriate living around the world.
In his 20s, he sailed around the world on small yachts and wrote a series of travel articles called, "The Hitchhiker's Guide to the Seas' travelling by hitching rides on yachts (1989) in major travel and yachting publications. He currently lives in Groningen, Netherlands where he's raising three teenage daughters with his wife and sailing partner, Wieke Beenen.

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